Verified purchase: Yes Condition: pre-owned Sold by: foundlove. A bit dusty needs a good vacuum cleaning , but game was complete I have higher standards for Near Mint, I suppose , and the purchase was smooth and painless. Verified purchase: Yes Condition: pre-owned Sold by: nobleknightgames.
It had everything including the original packaging. I couldn't be happier with my purchase, and it's wrapped for Christmas under the tree now! Verified purchase: Yes Condition: pre-owned Sold by: werrrmos. Skip to main content. Listed in category:. Add to Watch list. People who viewed this item also viewed. Showing Slide 1 of 1. Picture Information. Mouse over to Zoom - Click to enlarge.
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Item Information Condition:. Add to cart. Best Offer:. Qty 1 2. Buy it now. Add to basket. Make offer. As soon as a player reaches points or more the player with the fewest points wins. What is needed to play?. Enough space for 12 cards in front of each player. A positive side effect: When playing, your hands are free, so you can count points or eat snacks. Read full description. Sold by greatsavingsat2 About this product Product Identifiers Brand.
Show more Show less. Gore also has classes for the player to choose from. There are five in total including support, scout sniper , medium infantry, heavy infantry and mechanized infantry, with speed being sacrificed for damage resistance going from light to heavy.
The result is that depending on the team the player chooses, the same class can have different starting weapons and models. Despite the above differences, Gore is so fast-paced that it almost makes these new mechanics redundant as there isn't time to worry about stamina and armor. Apart from the class based characters to play as, the rest of Gore's gameplay is standard, the player navigates the levels by running with the occasional teleporter, jump pad or lift while shooting anything that moves.
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Overview Gore is a fast-paced 3D first-person shooter for Microsoft Windows that managed to make it onto the shelves after more than 5 years of development. Gameplay Single Player Gore's single-player mode is largely linear and plot-free, acting as more of a 5 to 6 hour long tutorial that helps familiarize the player with the game before they jump into the multiplayer.
Multiplayer "I cannot abide your weightist remarks, sir! The pickups include: This harmful looking thing actually heals the player Health Stamina Boost - restores a small amount of both health and stamina Armor Ammo MAD Damage - makes the player glow and deal more damage Invulnerability - makes the player invulnerable to damage Gore also has classes for the player to choose from.
Weapons Meatsaw Although not available in all levels, this melee weapon is an effective stamina drainer once in contact with an enemy, making escape improbable. Perfect for tight spaces. Frag Grenades The average grenade, when thrown correctly the resulting explosion can do some damage. UMC Shotgun This 8 round shotgun, like most shotguns, is more effective at close range. However unlike most shotguns, its secondary fire generates a force field that guards the face.
Its secondary fire shoots gas grenades that drain stamina. Well, it has its pros and cons; both of which we will discuss. The game is a very quick paced game much like Quake , with frames and frags blowing by your head at an alarming rate. Maybe the speed is a reason that the background and 'environmental' graphics aren't that great. Sure, they are bright and colorful, but detailed they are not. Walls are real bland with a meager amount of shadows.
Floors are dull, 'oh wait, there's some oil! Does that take away from the game? Not really, because you aren't noticing those things. You're noticing folks buzzing about you, and trying to shoot them before they make you an obituary. The player models look excellent. They are very distinct, and the reason I say that is because they come in handy to noticing your teammates in multi-player. Also in Gore , you will find that any armor or helmet you pick up will show up on your player. Say you're running around, and you see a player with a helmet, which adds to his armor.
Well you can't shoot him with a head shot which are another great addition to this quicker-paced genre of FPS , because his helmet will absorb the first two or three shots. The explosions look really great, with bright flares of sulphur heating up the joint. You mix the explosions with really great player and weapon models, throw in some par backgrounds and you have the graphics.
One more noteworthy thing is: watch the animation when you shoot someone in the gut with the shotgun. Bravo 4DRulers. The sound is where Gore could have used a little more time. The music is nothing memorable, as it consists of all ambient sounds, and I played my Paul Oakenfold CD every time I logged on to multi-player. The in-game sounds are the usual grunts, booms, scritches and payows that you hear in every First Person Shooter.
Granted, they're good and get the job done, but I've heard them before numerous times.
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